Resources
Eric Whitacre's Virtual Choir 3, 'Water Night'
Articles:
Websites:
http://www.michaelgeist.ca/blog/- Dr. Michael Geist is a law professor at the University of Ottawa where he holds the Canada Research Chair in Internet and E-commerce Law
- Potter, W.J. (2011). Media influence on sports. In Media Literacy, 5th ed. Thousand Oaks, CA: Sage, 327-344.
- Real, M.R.(1998). MediaSport: Technology and the commodification of postmodern sport. InMediaSport. Wenner, L.A. (Ed.). London: Routledge, 14-26.
- Marriott, S. (1996). Time and time again: ‘Live’ television commentary and the construction of replay talk. Media Culture Society, 18(1), 69-86.
- Ryan, M. (2006). Narrative in real time. In Avatars of Story. Minneapolis: University of Minneapolis Press, 78-93.
Websites:
http://www.michaelgeist.ca/blog/- Dr. Michael Geist is a law professor at the University of Ottawa where he holds the Canada Research Chair in Internet and E-commerce Law
initial Response
Issues of ownership are interesting when it comes to education and online environments. Once I started having my students publish their work online through their blogs, issues of ownership came up more frequently. It can be confusing at times and quite frankly time consuming to research these issues, especially when you are just starting to investigate them. I find that for these very reasons many educators are reluctant to have students publish things online. Because web publishing is so easy nowadays, our students are publishing things in online spaces outside of school. As such, I feel as educators we need to be helping students understand the issues around ownership and media. ISTE Standards for Students (2007), state that students should be able to advocate and practice safe, legal, and responsible use of information and technology.
In my classroom, students would often be creating multimedia presentations using music, images, video and text. Citing sources and learning about copyright often comes up when they do this kind of work. Many students are used to simply searching for an image through Google and copying and pasting that into their work. They do not realize that they may not be allowed to use the image in their work. Luckily, there are lots of tools and websites where students can find images they are allowed to use. For example, they can use the advanced search tools in a Google image search to find photos they can modify or use for non-commercial use. They could also use sites like Pixabay, Compfight or The Noun Project to find free high quality images they can use with or without attribution. Another issue I come across is when students want to include music in their projects. I remember back in the day when you could download free music from Napster and then came Bit Torrent. Now I see many students converting YouTube music videos to mP3s quite easily online. Although it is super easy enough to do, students need to understand that they are not allowed to simply take music this way online. We have to talk about who owns that music and is it right to just take it without paying the artist for their work?
A few years ago when connecting with another class through our blogs the issue of copyright came up when they were reading each other's blogs. Their class had been investigating copyright issues and noticed some things that were not cited on my students' blogs. They started giving my students feedback about their citations on their blogs. We also started tweeting questions and answers back and forth through our class Twitter accounts. They learned a lot about ownership and so did we their teachers!
I often push my students to create their own original work. Instead of taking someone else's picture can they take their own photos? That way they can even customize and sometimes get exactly what they were looking for instead of settling for what they can find online. Sites like Pixabay and The Noun Project allow users to upload their own work. This would be a great way for students to contribute to the online community by sharing their images and creations.
In this day and age of the remix, our students are working with a mix of their own work and the work of others. Students need to understand the economic, legal, and social issues surrounding the use of information, and access and use information ethically and legally.
In my classroom, students would often be creating multimedia presentations using music, images, video and text. Citing sources and learning about copyright often comes up when they do this kind of work. Many students are used to simply searching for an image through Google and copying and pasting that into their work. They do not realize that they may not be allowed to use the image in their work. Luckily, there are lots of tools and websites where students can find images they are allowed to use. For example, they can use the advanced search tools in a Google image search to find photos they can modify or use for non-commercial use. They could also use sites like Pixabay, Compfight or The Noun Project to find free high quality images they can use with or without attribution. Another issue I come across is when students want to include music in their projects. I remember back in the day when you could download free music from Napster and then came Bit Torrent. Now I see many students converting YouTube music videos to mP3s quite easily online. Although it is super easy enough to do, students need to understand that they are not allowed to simply take music this way online. We have to talk about who owns that music and is it right to just take it without paying the artist for their work?
A few years ago when connecting with another class through our blogs the issue of copyright came up when they were reading each other's blogs. Their class had been investigating copyright issues and noticed some things that were not cited on my students' blogs. They started giving my students feedback about their citations on their blogs. We also started tweeting questions and answers back and forth through our class Twitter accounts. They learned a lot about ownership and so did we their teachers!
I often push my students to create their own original work. Instead of taking someone else's picture can they take their own photos? That way they can even customize and sometimes get exactly what they were looking for instead of settling for what they can find online. Sites like Pixabay and The Noun Project allow users to upload their own work. This would be a great way for students to contribute to the online community by sharing their images and creations.
In this day and age of the remix, our students are working with a mix of their own work and the work of others. Students need to understand the economic, legal, and social issues surrounding the use of information, and access and use information ethically and legally.
Post discussion response
My dislike of the articles from this week and watching sports in general, made me realize that I may be missing opportunities to get my students engaged in literacy. Many of my students love to play various types of sports. Hockey and dance are two of the favourites among many of my students. When I think about the books I offered in my class library, there were not many about sports. Perhaps offering students the opportunity to write about this topic or create commentaries would get some students more engaged in their work. Just because it is not my favourite topic, does not mean my students would not be interested in it. I am realizing, I should include more literacy opportunities that involve the topic of sports in my classroom when I can. Because sports literacy is so unfamiliar to me, I am not sure how I could incorporate them in a meaningful way. It doesn't make sense to throw it in for the sake of throwing it in. Any suggestions of how a classroom teacher would incorporate this type of literacy in an elementary classroom?